19 – Bad Circles
Modeling the Roman Colosseum’s curvature
Tom discusses building the Roman Colosseum in Minecraft, demonstrating how he modeled its curvature based on the theories of Ingegner Giuseppe Cozzo, while discussing its history and influence upon Gothic architecture later on.
SEE: Tom’s Colosseum(1:1 scale) build
SEE: Tom’s Colosseum curvature calculations & plans (Excel spreadsheet)
SEE: Cozzo’s Polycentric-Curve Theory for the Colosseum
SEE: Tom’s YouTube Colosseum video
SEE: Wiki—Classical Roman Arch
David gets inspired to categorize the different types of podcast listeners with his own polycentric modeling; Zack provides helpful feedback.
SEE: The Polycentric Circle of Cathedral Talk’s Listeners (MS Paint work of art)